Fallout New Vegas More Character Customization Mod

About this mod

This mod is dedicated to everyone who has made a nice comment about it. Vanilla UI Plus (VUI+) is a Fallout 3 & New Vegas mod that greatly improves the user interface without compromising the original style. It’s fully developed and polished, but still supported and maintained when necessary. In this week’s feature, we’re talking to Qwinn, long time Nexus Mods user and creator of mods for Fallout New Vegas, Skyrim Special Edition and Dragon Age: Origins. Thank you for taking the time to speak with us. We’ll start as we always do, could you tell us about yourself to those who don’t know you? Thanks for having me! Set your character's height/weight - posted in New Vegas Mod Requests: a mod that adds a menu after character creation that allows you to set your characters height and weight in increments of 0.5.

Overhaul of characters in Fallout with new headmeshes, high resolution texture maps and a lot more.

Requirements

Nexus requirements

Mod nameNotes
UIO - User Interface Organizer

Mods requiring this file

Mod nameNotes
Axe Man- FCO Edition
Charon Returns
Courier body revamped
DiDisaan's Patch Emporium - Fallout Character Overhaul
DiDisaan's Patch Emporium - Legion Quests Expanded
DiDisaan's Patch Emporium - Monster Mod
DiDisaan's Patch Emporium - Yukichigai Unofficial Patch - YUP
Fallout Character Overhaul - Hair overhaul
Fallout Character Overhaul - Pink Hands Fix
Fallout Character Overhaul - Traduzione ITA
Fallout Character Overhaul 3.03 English and Spanish ALL DLC UPDATERequiere el Mod Base original 3.0 / Requires the original Mod Base 3.0 [ Requerido Required ]
Fallout Character Overhaul Pink Faces fix
Fallout Character Overhaul v3.01 and New Vegas Redesigned 4.3 - A Guide
Fallout New Vegas Redesigned 3
Fallout New Vegas Redesigned 3 - Spanish
FCO - New Vegas Bounties - The Inheritance and more
FCO - The Last Few Edits
FCO Companions REMIX V2<3
FCO Fallout Character Overhaul - Compatiblity Patches for YUP and More
FCO Vanilla Races
FCO-Brotherhood of Steel Unforgotten
Hannibal Lecter Eyes
Harland Upgrades
NVEC - FCO Patch
Qwinn's Refined FNV Redesigned 3
RobCo Certified - Fallout Character Overhaul Lobotomite Compatibility
SharpColour ReShade presetRecommended
The Couriers scars
Permissions and credits
Fallout new vegas character mods

Author's instructions

All assets in this mod are a Fallout Nexus exclusive, do not ask if you can distribute them on another site. Assets (meshes, textures and ESM/ESP files) in this mod cannot be re-uploaded anywhere without my permission including anywhere else on the nexus sites. If you wish to edit a character and upload it using purely GECK work then you are welcome to, as long as you have asked permission to release it and I have agreed, although really I would prefer things to be added to my installer so all FCO related content stays together.

Fallout New Vegas Overhaul Mods

File credits

Bethesda & Obsidian - Thanks for making this game easy to mod and providing tools to mod it!
OnHolyServiceBound - Critique, and also working a lot on NPC's.
Nekronom - Some Ghouls, some human normal maps, Cook-Cook and Lobotomites. And being an great critique and for showing me a lot of stuff that has helped me improve of course. You should definitely check out this guys work here.
HiggsBp - Made an awesome installer for this mod that I am extremely grateful for.
Nuska - Female normals and mesh that I used as a base, and teaching me some stuff very early on that made this mod possible.
Throttlekitty - Animated Eyelashes
Emerald Reign - Eye textures from before 2.2.
Macintroll - Hair textures & some eye textures
ZZJAY - Eyelash textures
TFH - Scar textures
OrmrSnaethorsen - Childrens Eye UV Maps
DarkSoulDuck - Providing patches for quite a few mods.
Antistar - Adult Eye UV Maps
Dragbody - Raider Paint textures
If I have missed crediting anyone or you feel you deserve a credit send me a message and I'll add you.

Fallout New Vegas Best Character

Donation Points system

This mod is not opted-in to receive Donation Points Un grito desesperado pdf.

Fallout New Vegas More Character Customization Mod 1

Translations
  • Spanish
  • Italian
  • German
  • English

Translations available on the Nexus

Face
LanguageName
SpanishFallout Character Overhaul - 3.02 All DLC Spanish y Complementos
GermanFallout Character Overhaul 3 (incl. 3.01 Patch) - German Translation
EnglishDOESN'T WORK WITH FCO 3.0 - Fallout Character Overhaul - a Tale of Two Wastelands NPC Edits
ItalianFallout Character Overhaul - Traduzione ITA
Changelogs
  • Version Changelog

    • 3.01
      * Fixed errors in FCOMaster.esm and FCO - NPC Changes.esp
      * EyeReflection_e.dds was saved as a 2d texture and not a cubemap
      * Brow head parts were incorrectly set to be playable
      * The Beagle race was incorrectly set to be playable
      3.0
      New Features:
      * Eyebrow overlays similar to Skyrim, you can now pick from a choice of 6 different eyebrow styles when creating your character for both genders! (To change brows when playing hold right ctrl + shift)
      * All races are now playable excluding NPC races
      * Animated Sweat Effect that appears on forehead when staying outside for a while (Optional)
      * Made eyes more compatible with other custom races from other mods and made it so other mods can't conflict with mine
      Texture Changes:
      * Updated all Male & Female diffuse/specular/normal maps, these changes effect all races (this took a long time)
      * New normals for Male 50 Race
      * All Half-Ghoul textures updated
      * Removed vanilla tinting system from male African races and remade all textures (this fixes the weird green tint you sometimes get)
      * New Teeth textures for Raiders
      * Improved teeth specular maps
      * Optimized female UV
      * New texture for 'Rough Beard' and some others, new beard textures will come over time
      New Races:
      * 8 New Rugged Races
      * 8 New Male 30 Races
      * 4 New Male 40 Race
      * 4 New Male 50 Race
      * 8 New Old Male Races
      * 1 New half ghoul race expanding the amount of half-ghouls to 3
      * Expanded half-ghoul races to Asian, African & Hispanic, this increases choice of Half-Ghouls to 12
      * Female Lobotomites Added
      Bug Fixes
      * Teeth textures missing normal and specular maps
      * Fixed an issue with Willow (Cazy) causing cross eyes.
      * Reduced neckseam on Ghouls
      NPC's Updated
      * Too many NPC updates to list them all, NPC's are looking a lot better
      * Expand new Eyebrow overlay system to all NPC's
      * Lobotomite females added
      Patches
      * Mikoto Patch is now unsupported [If anyone wants to take up support they are welcome]
      * Playable Races removed, integrated into main esm
      * Removed no brow patch due to new brow overlays
      * Updated Roberts Patch
      * Added Breeze Patch
      Misc
      * Installer Updated
      * New Images for mod page and new stuff that's been added
      2.3.1
      * Updated Delilah, Niner and Willow to work with latest version
      * Fixed a few missing textures
      * Fixed FCO - No NPC edits.
      * Removed assets NVR3 uses from the main file (accidentally left it in) it's now in the optional files.
      * Added Beyond Boulder Dome Patch (in the new FCO Patches optional file to stop things getting cluttered).
      * Couldn't find any problems with eye textures, so I'm going to have to put this down to user error until someone can prove otherwise.
      2.3
      * Updated female diffuse
      * New Female 20 variant normal map & diffuse
      * New Female 30 normal map (current one sucks) & diffuse
      * Female 40 normal map & diffuse
      * Female 50 normal map & diffuse (going to work on this more)
      * Male diffuse update
      * Russell mod patch
      * Fixed eyepatch mesh
      * Eye texture updates (lots of time spent on these)
      *
      * Mesh changes to allow for different coloured eyes
      * Update textures to be compatible with new UV
      * Heterochromia irdum textures
      * Mutated and injured eye textures
      * Many new eye textures
      * Slightly rework eye specular map for more shine on the pupil
      * Roberts patches fixed
      * Updated Installer (Resolution issues and Willow not pushing esp)
      * Eyebrow mesh issue fix
      * Made some normal map adjustments, vanilla lighting washes them out a little bit too much.
      * Updated all patches.
      2.2
      * Brand new fancy installer thanks to HiggsBp
      * New eye textures, any suggestions to improve these more are welcome
      * Added female courier race.
      * Added patches for Saxons Quest Collection and New Bison Steve Hotel (thanks to DarkSoulDuck)
      * Added FCO.esp back for people that are having other mods overwrite my changes (it's in the optional files).
      * Fixed Authority Glasses clipping
      2.1.3
      * Tidied up Willow's esp's as they had some errors in them.
      * Added the 2.1.2 fix to the main fomod.
      * Added OWB textures into the main fomod which I previously missed.
      2.1.2
      * Fixed issue with OnHolyservicebound.esp
      2.1.1
      * Added some stuff you won't see take effect until New Vegas Redesigned 3 by Dracomies is released and installed.
      * Re-added FCO-FOOK-PN Convergence patch thanks to Galvon94 (everybody say thanks)
      * Fixed a bug where for each race you had 2 of the same presets (don't know how I managed to do it but it happened).
      * Got rid of FCO.esp as it had become redundant.
      * Fixed OnHolyServiceBound's addon.
      * Removed Glowing Ghouls from the main mod and made it optional. I will investigate why it was causing problems for some people when I have the time.
      * Merged the OWB addon into the main mod. If you haven't got the DLC I'm sure it will be on sale again soon because of the summer sale (woooooo).
      * Changed the female diffuse, normal and specular map to reduce the seam (haven't tested thoroughly but it should be removed now, post in comments if not).
      * Removed some ITM records in some stuff that was flagged by the BOSS team. Everything should be nice and clean now.
      * Optimised some textures to use less memory with no visual effect.
      2.1
      * Gave a custom texture to Cook-Cook (see images)
      * Fixed teeth textures missing alpha.
      * Fixed Ghouls having purple hands.
      * Added a combined Playable races + Roberts patch.
      * Added Male Lobotomites, tick OWB patch in installer this may be integrated into main esm if people want it to be to reduce load order.
      * Added mikoto patch thanks to thesimplegamer
      2.0
      * Female Caucasian has new Diffuse, Specular, Normals and mesh.
      * Female Hispanic has custom normal maps.
      * Painted Over all Male Diffuse Textures and made new normal maps for all races and also massively improved specular maps.
      * Raider females have been given custom textures and normal maps so they are now similar to the males.
      * Slaver females have been given custom dirt textures.
      * The Legates slave has been given a custom texture.
      * Caesar, Siri, Legate Lanius, Boone, Ranger Andy, Daniel Wyand and Benny have all been given custom textures.
      * All Females have been Converted to use FCO assets.
      * Gave Wastelanders e.g squatters and people in Freeside a new normal map and texture.
      * Older Caucasian males have been given a custom texture and normal map, this will be distributed to other races in the next update.
      * All male raiders have new normal maps.
      * Many new Ghoul races made from scratch (some pretty cool variations) also they have been distributed among all NPC's.
      * Female Half-Ghoul races added.
      * Some NPC's will have different coloured eyes.
      * Added Delilah, Willow and Niner to fomod.
      * Added Project Brazil patch.
      * Added an optional texture in the fomod to get rid of the second eyebrow texture overlay.
      * Added a esp that makes all races playable including Ghouls.
      * Added TTW support in main esm. Races will work, you will not see a change in NPC's.
      * Glowing Ghouls now actually glow and Reavers have a faint glow to them.
      * Added new HD teeth textures (optional in the installer with many variations to how dirty they are).
      * Added Corpse textures for dead NPC's that have been dead for quite a while.
      * Added some more maps to the eyes to make them more realistic.
      * Probably more but I can't remember, many hours of work has gone into this.
      1.14
      - Updated Willow again.
      1.13
      * Updated Willow
      * Added Delilah
      1.12
      * FCO Willow
      1.11
      * FCO Convergence patch update
      * FCO - Niner
      * Melissa Fix
      1.1
      Lots of changes and improvements.
      1.04
      Bug fixes:
      * Fixed Half-Ghoul hand bug
      * Fixed neckseam bug
      * Fixed eye texture bug
      * Caucasian alt 2 was using the wrong texture path
      New Stuff
      * New Half-Ghoul race for males and now you can get Half-Ghoul females also (2 options)
      * New texture for the Legate.
      * New Motor-Runner
      * Lots of NPC tweaks
      * Julie Farkas now has a Mohawk again by default
      * Added more NPC's to my races so now more people benefit from my changes.
      * Added patches for Roberts, FOOK, FOOK Convergence
      1.02
      FOOK Patch
      1.01
      * Half Ghoul fix
      1.0
      * Initial Release
Donations
Creator

Both straight donations and premium membership donations accepted

By Jon Ryan

When it released back in the fall of 2010, Fallout: New Vegas was a fantastically detailed and incredibly fun RPG, and - spoiler alert! - it still is! And just like with Fallout 3 and Skyrim, the modding community has made the PC version of Fallout 3.5 look better than ever. Here are just a few of our favorite mods that will make your copy of New Vegas more vibrant and immersive than ever before.

A Prettier Apocalypse

One of the first steps to overhauling any game, be it New Vegas, Fallout 3 or Skyrim, is to update the textures for as many objects in the environment as possible. To that end, we installed a combination of NMC's Texture Pack and the OJO BUENO High Quality Texture Workshop. The largest version NMC's pack updates many in-game textures with 2K variants, and Ojo Bueno's mod ups the ante to 4K, and both packs do a great job of revitalizing much of the in-game world. If you're wary about framerate issues or overloading on too many textures, both mods have lower-resolution versions available. To upgrade the weapons, armor and miscellaneous clutter found throughout the wasteland, we installed Millenia's Weapon Retexture Project, Improved Heavy Weapons Textures by Tau34RUS, Macintroll's Wasteland Clothing Hires Retexture, and the Neat Clutter Retextures mod by Mental Gear.

To enhance our interactions with the various NPCs throughout New Vegas, we installed Drumber's excellent mod, the Fallout Character Overhaul. These files reshape and retexture almost every NPC you'll encounter, from Sunny Smiles and Easy Pete to each Poweder Ganger and Fiend. It also includes a 'Playable Races' option which can be activated if, instead of a boring 'normal' person you want to experience life in New Vegas as a Ghoul or mutated human. Another great option for revamping the in-game characters is FNV Redesigned, which gives the NPC character models a softer, more realistic quality. For our non-human (or formerly human) friends, we also installed Ghouls Hires Retexture and Securitron Hires Retexture (both from Macintroll) and the Improved Robots Texture Pack by Tau34RUS.

Wasteland 2.0

On top of all these extra texture mods and new character models, it's easy to add some extra detailed flair to the Mojave desert. As in Fallout 3 and Skyrim, a must-have mod is the Wasteland Flora Overhaul by Vurt. This mod adds more than 100 different trees, grasses, shrubs and other types of plant life to the vast expanse of the area surrounding the New Vegas Strip. In order to make the Strip itself seem more realistic and lively, we also installed The Strip Open by users Schizofriendlia and MoBurma - what this mod does is it removes the gates between each area of the NV Strip in the vanilla version of the game, allowing it to be one continuous street instead of three separate areas.

The next bit of our Wasteland overhaul comes in the form of a weather mod. There are two primary weather modifiers to choose from - JJC71's FNV Project Reality or the Nevada Skies mod by Yossarian. Both mods add a bunch of excellent dyanmic weather effects, including enhanced rain, sandstorms (supplemented by Drumber's HQ Dust Storms mod), radstorms and even snow, if you want to experience a bizzare and wintery Mojave.

While Project Reality is fantastic, we opted to install the Nevada Skies mod, as it not only adds in weather effects and enhanced lighting, but also has an excellent U.I. and several great 'moods' for the wasteland, which can range from lore-friendly templates to fantastical color palates - even a Silent Hills inspired setting that blankets the desert in a thick and ominous fog. Ultimately, though, the choice is entirely up to you.

ENBeautiful

In addition to updating the textures, the biggest - and potentially most intimidating - aspect of revamping New Vegas is adding a new lighting system. Starting with the base files for Boris Voronstov's ENBSeries, which modifies how the game renders light and visuals relative to the game's camera, we can then add one of dozens of ENB presets created by the community. The image above showcases the Midhrastic ENB preset, which was technically designed for Fallout 3 but still works with FNV, which gives the wasteland a warmer color palate and softens the inensity of in-game lighting and depth of field (which tells the camera what to focus on).

Again, it's entirely up to the user which ENB to install - if you're looking for a grittier, more realistic setup, consider the Oxide ENB or Shrutesh's ENB of the Apocalypse. If it's a brighter, more desert-appropriate upgrade you seek, check out Courier and xCamoLegend's NEVADA ENB or Xilandro's Blackout ENB. The Blackout ENB is great, since it also includes patches that make it compatible with your weather mod of choice.

These are just a few of the thousands of mods available for New Vegas - what do you think of our set up? Are we missing anything imperative? Are there other mods you'd reccomend to add for fun? Let us know in the comments, and be sure to check out our New Vegas wiki for our full mods list and install order.

Jon Ryan is an editor at IGN, who can usually be found on Twitter or in your nearest roadside ditch.